I arrive at Union, north of Rector's Crossroads, and get the word out that I'm forming a raid. I get about the same number of recruits as last time. Meanwhile, the Yanks reinforce Winchester with a large force. Harry Gilmor and his partisans raid the B&O Railroad, with the result that the Yanks are alert now. But then I get a little good news: the Union boys have repaired all the railroad lines that I destroyed. But since their lines are still in disarray, I can go back in and destroy them again!
I need to be careful now. With the Yanks on high alert, I won't have much room for error. Hedgesville is wide open and a definite target. Charlestown is a bit riskier. Rappahannock Station is ungarrisoned, but there's a Union garrison at nearby Elk Run.
I decide to do Charlestown first, because after I start, my chance at surprise is going to decline. I might get away clean on my first raid. We'll see. Ha! Destroyed the rail line, and neither adjacent garrison pursued me. I destroy the rail at Hedgesville next and then countermarch to Rappahannock Station, where I destroy that rail line. Incredibly, the garrison at Elk Run stays put!
Exploiting the hole in the Union lines at Bristoe Station, I infiltrate through Brentsville, where a local informs me that there is a large garrison at Independence Hill.
For my last exploit I probe near Manassas Junction, triggering a massive pursuit. I race westward and hide at Rector's Crossroads. The Yanks that chased me left Manassas Junction completely uncovered. So as the Blue-Bellies wander through the countryside, I double-back and destroy the rail line there. I then sneak into Union Mills--also ungarrisoned--and burn the bridge there. A large body of troops gives chase from Centreville, and they defeat my little band, forcing me to disband and end the raid.
Still, I'm doing very well now.
Monday, March 16, 2009
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